Scott Provence, MA, MFA, is an award-winning instructional designer and author. He has delivered programs throughout the world, and built material for everyone from federal governments to one of the world's largest private employers. Using a unique combination of instructional and game design, Scott's passion is turning expert-level concepts into engaging products for a general audience. He is the author of the book, Fail to Learn: A Manifesto for Training Gamification, which he has presented to Learning and Development groups across the U.S., as well as Hong Kong and Scotland. To learn more, visit scottprovence.com.
Why are we so scared of failing? And why are so many education models and business plans designed to minimize learning from mistakes? In this session, you’ll learn the secret that 20th-century behavioral psychologists never wanted to get out: people learn better when they fail. Through discussion and hands-on mini-exercises, you’ll leverage learning tools from the commercial gaming industry, the one spot in society where failure is actually expected and encouraged. Attendees will receive case studies and ready-to-use tools for creating fail-forward approaches within their own organizations, and building a playful and fearless learning culture.
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Perfect for designers, trainers, and those brand-new to the field of L&D, this session will show you how to improve any project through the lost art of trial and error.
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