GamiCon18 is a wrap! Check back in November for dates and location of GamiCon19!

October 6-8, 2018 | Chicago, IL | A Co-Located Event with Training Magazine OLC2018

The Gamification Conference for Learning and Development

Welcome to The 2018 Conference for the Gamification of Learning

Learn More From Our Speakers

WATCH a free Webinar, LISTEN to an episode of Gamification Talk Radio, or READ an article or whitepaper for advice from GamiCon Speakers about how to create  effective gamification that gets the results you need.

Webinars

The 10 Commandments of Gamification

Most people just dive into a design of points, badges, and leaderboards, without thinking through their ‘plan of attack’ or why they are implementing a gamification strategy. If our goal is to increase learning and engagement through key concepts found in game design and behavioral psychology, then we must learn how to design strategically to achieve learning and business objectives.


In this FREE webinar you’ll learn the 10 Commandments of Gamification from some of today’s most important thought leaders specializing in the field of gamification. These world class gamification strategists, researchers, and solution providers have all been hand-selected to present at this year’s GamiCon, a co-located event with Training Magazine’s Online Learning Conference

Watch Now

With such substantial growth, isn’t it time you learned how to make gamification a game-changer for your employee engagement and talent development strategy? 

GamiCon speakers on gamification talk radio

GamiCon Speakers in the Press

When Work Becomes a Game

Across corporate America, applying the principles of games to the non-game setting of the workplace is a growing phenomenon...


By Emily Matchar 

smithsonian.com
February 16, 2016 

Read more: https://www.smithsonianmag.com/innovation/when-work-becomes-game-180958145/#Z9LJtBJIYVGMaoL3.99



 

How gamification can help engage Millennial employees

Gamification brings the principles and mechanics of gaming to the workplace—motivating employees by giving them incentives that mirror those in games.


By Eddie Huffman 

July 11, 2016

JournalofAccountancy.com

Readmore:https://www.journalofaccountancy.com/newsletters/2016/jul/how-gamification-can-engage-millennial-employees.html
 

The 3 Mistakes Every First-Timer Makes with Gamification Design

Gamification does not mean simply handing out points or badges to learners. It’s about finding the right motivators to promote actions that achieve the desired outcomes. 


By Monica Cornetti for Training Magazine

July/Aug 2016

Read more:  https://trainingmag.com/trgmag-article/3-mistakes-every-first-timer-makes-gamification-design

Gamification Grows Up

Despite lack of hard research, advocates tout successes...                     


By Steve Bates 

Mar 1, 2016

shrm.org

Read more: https://shrm.org/ResourcesAndTools/hr-topics/technology/Pages/Gamification-Grows-Up.aspx

Gamification Design: A Starting Point

Game design is critical to successful gamification, just like in traditional gaming.


By Monica Cornetti

June 28, 2016

For Arcadia

Readmore:http://www.aedu.tech/gamification-design-a-starting-point/

Gamification Success Stories Part IV

While the third entry into our Gamification Success Stories series was intended to be the final addition, we had two more responses since that time that we couldn’t leave out. Monica Cornetti was kind enough to recount a great example of how her company, Sententia, used gamification to help put an end to “boring corporate training”. 


By Matt Goldman

for Tenfold

Read more: https://www.tenfold.com/gamification/gamification-success-stories-part-iv

GamiCon Speakers Cinematized

Corporate Digital Learning Summit

The Corporate Digital Learning Summit is the most important event in Italy in the corporate world to share successful case histories and future evolutions of digital learning. An entire day of full immersion and sharing together with 600 HR Director, Resp. Human resources and training. Featuring Monica Cornetti  Watch Video 

An Coppens and Juliette Denny GE TV www.GamiCon.us

GE TV: An Coppens on Engaging the Brain with Gamification

Watch this interview to discover how gamification helps the brain learn, the most powerful ways to apply gamification to learning, and what the future holds for gamified learning. Featuring Juliette Denny and An Coppens  Watch Video

Self Hugging

When it comes to design of any kind, whether it's for training or marketing, self-hugging is what limits our effectiveness and alienates our audiences. Featuring Jonathan Peters, PhD  Watch Video